Extends:
Modifiers:
Source code
SFVehicle.SFHelicopter%%
%function_comment% | float | AirDrag | ||
%function_comment% | float | ClimbRate | ||
%function_comment% | float | CollectiveSetting | ||
%function_comment% | float | ControlInputCollective | ||
%function_comment% | float | MaxRotorLift | ||
%function_comment% | float | MaxTranslationalLift | ||
%function_comment% | bool | OnGround | ||
%function_comment% | bool | TailRotorControllable | ||
%function_comment% | float | TranslationalYawRate |
| DoPhysics (float DeltaTime) | |||
| InterpretControls (bool bJustFired, bool bFire, bool bJustAltFired, bool bAltFire, float aVehicleSpeedControl, float aTurretTurn, float aVehicleTurn, float aVehicleUp, float aTurretUp, bool bJustJumped, bool bJustDucked) | |||
| ModifyAmbientSound () | |||
| RotationPhysics (float DeltaTime) | |||
| UpdateSpeed (float DeltaTime, float traction) |
{
AirDrag=80.000000
TranslationalYawRate=48.000000
MaxRotorLift=1100.000000
MaxTranslationalLift=100.000000
ClimbRate=400.000000
bHUD_ShowsPitch=True
bHUD_ShowsYaw=True
bHUD_ShowsRoll=True
bHUD_ShowsSpeed=True
bBot_ShowVehicleLocation=True
Armor=50
InitialHitPoints=80
FullHitPoints=80
DestructionEffect=None
PhysicalRotationRate=(Pitch=16384,Yaw=16384,Roll=16384)
AirTraction=1.000000
bRestrictPitch=True
MinPitch=-2048.000000
maxPitch=2048.000000
PitchUpRate=16384.000000
PitchDownRate=16384.000000
bRestrictRoll=True
MinRoll=-2048.000000
MaxRoll=2048.000000
RollLeftRate=16384.000000
RollRightRate=16384.000000
YawLeftRate=2048.000000
YawRightRate=2048.000000
Elasticity=0.000000
MaxSpeed=500.000000
MaxAcceleration=200.000000
bRepairable=False
bFullTimePhysics=True
bDamageTriggered=True
}